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Edit: Where are my manners; can we please get a timer second wave option. MEC : 1-5 Aim per level. In some situations on the higher. I'm off to make a "will do Xcom stuff for alloys" sign to. ABDUCTION_REWARD_SCI=15 ; Cinematic Mode aim bonus for XCOM ground units and Friendly Skies bonus for XCOM aircraft It should be possible to reduce it to 0 once you're past the early game. Go to Xcom r/Xcom • by. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 2016 à 9h24. With modding support being how it is, enabling and disabling mods should create much the. By Default Commander's Choice replaces. I have an issue. 5MB. 2. That being said, I think it would be really cool if Second Wave options let you specify starting conditions a little. Nexus Mods . This is exactly. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 1. Rifle Suppression is almost identical to the Suppression ability of the Heavy Class. One thing I really liked about the EW Second Wave options was Marathon Mode. anyway back to the topic- all the 'second wave' options add some form of challenge. I'll scourge those INI files during lunch break ! 4. Playing with second wave options and I got the Bada Boom achievement so it still works. XCOM: Enemy Unknown ; Second Wave Options Second Wave Options. Q: It's still too hard. The game itself calls them the more prosaic 'Advanced Options', but it's pretty clear this is a return of Second Wave. VORTEX. For XCOM: Enemy Unknown on the PlayStation 3, a GameFAQs message board topic titled "Second wave options?". Sometimes it spawns a OP 8-10 armour and a lot of HP enemy . Cost of building items and facilities: x2 (including advanced materials such as Alien Alloys or Elerium). Turn timers multiplied by 1. Blitzkrieg: XCOM soldiers have one charge of Run and Gun and +2 Mobility bonus. George Kerman Jan 24, 2016 @ 9:24am. I finished the game and don't see any new game+ option. XCOM 2. It's a pretty simple question, and a problem that's aggrevating me. Many game mechanics have changed,. trying to fudge my game to be different, with bunch of second wave options. 2. bin file and move it over to your save folder which will unlock every single option listed above. To access the new options you need to first beat the game and then start a new game, you'll notice the options will be there where you pick the difficulty for the game. Configuration: Setting like the number of random specs or the number of specs to pick can be changed in the ingame mod config menu or be edited in. ago. Absolutely Critical - Flanking Garantees Crits. This mod enables the Second Wave options that were turned off by default. Today marks the announcement and release of XCOM's second batch of DLC, "Second Wave," on all available platforms. What is the consensus on these options? Do they generally make the game harder or easier? Does aiming angles work both ways?There is big bold text at the beginning that says Second Wave effects can't be removed. Zero Punctuation. Or you can use the included profile. 0 Beta 3. I'm fairly confident there's a way by editing the save file. In my limited experience with the game thus far, Save Scum is "on" by default in XCom 2. All the Second Wave options are updated for LW. Between missions soldiers can be seen participating in a variety of off-duty activities on the various levels of the Barracks facility while in the "ant farm" view. All I want to do is have every single Second Wave option available (in both XCOM:EU/EW AND XCOM2) right from the beginning, so that I don't have to play through the game on. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. File size. Replacing the mod file with the original UPK file fixed the issue. 1. . When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. hello. To do this, open the file DefaultInput. The new options for second wave are:22 votes, 12 comments. exe, which means Firaxis have made it deliberately hard to modify the game. The standard stat growth can be altered by the following Second Wave options: Not Created Equally: Rookies will have random starting stats. and there’s now a tutorial (which you can disable in Second Wave options), for example. The 2 minute turn timer seems more reasonable than the 1 minute one, but still challenging enough to matter. The one other option I could suggest would be to go into the Defaultgamecore. When. Maybe not those elite. I want to use Second Wave options that aren't available at the game start, and I DON'T want to go through the hair-pulling aggrevation of beating the game on Hard or Impossible mode. It's also worth mentioning that XCOM:EW added a "second wave" option called Save Scum, which generated the seed on every reload. War Wariness - Overall funding levels drop inexorably with every month that passes. Go to Xcom r/Xcom • by YallDS [WOTC] Second wave options . A: Click the 2nd wave settings and select. New posts All threads Latest threads New posts Trending threads. 1. Any help will be appreciated. Huh, that's less second wave options than expected (no training roulette, not. We've found quite a few of the ini files locked away within the . New Economy: The funding offered by individual council members is randomized. However, my experience with Hidden Potentials was the option gave you one, two or three Super Soldiers (if you are lucky) out of the 20, 30 or 40 unusable lame. bin file and move it over to your save folder which will unlock every single option listed above. r/XCOM2 •. Trouble is, that ninth sat is going to cost 2833 credits and require 141 engineers. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Seems like a few of the Second Wave options are just there to make things even more difficult for those who want a larger challenge. Here’s all the advanced options available at the start. Second Wave was initially unavailable to most players, but was partially accessible to modders who unlocked it manually through manipulation of the game's code. Steam Workshop: XCOM 2. Homie, the answer is relatively simple. 2. Menu. Tactical missions that allow up to twelve XCom soldiers per mission with the right upgrades Eight soldier classes: Infantry, Assault, Sniper, Scout, Gunner, Rocketeer, Medic and Engineer, and eight MEC classes. If you can't get the second wave option Origins to work properly, go to your armory, and with a single soldier selected, use the console command. As Dominic Tarason points out on Twitter, this is the biggest mod for XCOM 2,. It doesn't really matter what order the options are anyway, because checking whether it's an enabled second wave option is just checking whether the specific string can be found in the. Published: Oct 17, 2012. Re: WOTC: Second Wave Plus - Waht is "Stat_Cost=X" ? by johnnylump » Thu Nov 12, 2020 8:37 pm. XCOM: Enemy Within is an expansion pack for XCOM: Enemy Unknown. RAND (0) = 3,1,4,1,5,9,2,6,5,3,5,9. all of the 2nd wave options are ♥♥♥♥. I just double checked, and that second wave menu only lets you view second wave options. Yeah sorry im fairly new to Xcom 2 modding, but Time Turner is one of the main Advanced Options when you start a campaign, i even see it in my XComGame. Date uploaded. Modder Instructions: Just follow the format in XComGame. Jan 25, 2018 @ 11:38am The Scope penalties make sense to me and I like the. XCOM EU/EW soldiers always had a pistol to rely on in case they found themselves unable to reload or against an enemy with very little health left, even if said soldier was carrying a piece of equipment (except the Heavy class, which had Rocket Launchers instead). I got about a month in and small UFO landed. The range of growth is as follows: Aim : Heavy : 0-2 Aim per level. Page 5 of 6 - Unlock All Second Wave Options modlet - posted in XCOM Mod Talk: One thing to keep in mind is that HxD by default displays offset:range values in hexadecimal while ToolBoks (the last time. Load your game, press esc to go to the main menu, choose Second Wave settings. We were told and I purchsed the expansion on the understanding that the Second Wave options listed below were in the DLC, however this doesnt seem to be the. 5 to compensate. (NO UI). Haven't seen much discussion, so I wanted to share my experiences with this on impossible/ironman with no other options turned on. Recent I/I run came to an abrupt end with 2 crits in a row and I'm planning to retry but I really want the Second Wave options unlocked so I can use them. Beginners to free casino games generally wish to learn a new online game or improve their skills. Not Created Equally: Rookies will have random starting stats. Two favorites that I turn on are; double the mission turn timers and double the avatar project completetion graph. The other popular options is USA’s Special Warfare School or Mexico’s Wealthy Benefactor, both allows you to take NA in the first month for the very useful continent bonus, and will give you more cash to play with in the early game. I've since fixed the problem and wanted to start a new game and I'm thinking about giving cinematic mode, in second wave options, a shot. ini includes pre-filled ID entries for all the default Second Wave options, as well as entries for Second Wave options added by these mods: EU Aim. OF COURSE FROM HAVING STARTED A CAMPAIGN ALREADY. Members of the Nexus community have been rootling about in the XCOM: Enemy Unknown directory and have stumbled across some scrapped content that was originally meant to. Its something like setmedalpower ##. Use the mod [WOTC] Disable Any Class GTS Redux and disable all classes but UniversalSoldier in the ingame mod options. A vast selection of titles, DRM-free, with free goodies, and lots of pure customer love. I have not been able to find anything worth half a steak on Google explaining how to do this. A: Long War includes an alternate config file that contains most of the settings of the game. Turning off Second Wave options? While I like the concept of aiming angles, and it usually makes the game more enjoyable, I'm getting tired of getting critted from behind high cover constantly. However, since the flanking bonus goes up by 50%, your shivs will get critically hit more often, disabling their sentinel module. Reviews. Hey folks. XCOM 2. Considering how XCOM was programmed, it may be because the second wave options are hard coded into your game. To issue a key bind, insert a line that looks like this: . I want to use Second Wave options that aren't available at the game start, and I DON'T want to go through the hair-pulling aggrevation of beating the game on Hard or Impossible mode. Vanilla Xcom: Enemy Within had an alternative 'second wave' option that changed the way aiming in the game worked to make flanking shots easier. Steam Workshop: XCOM 2. Let's figure out which of the current sixteen second wave options are the most popular. When difficulty option is changed mid campaign, it will always trigger 'OnSecondWaveChanged' event before the second. The two most popular from this one will be recorded. see Second Wave Options in RPGO. Second Wave Tv; Xcom 2 Advanced Options Wiki; Page Tools. Last edited by Musashi; Apr 23, 2020 @ 8:07am < > Showing 1-15 of 69 comments . Absolutely critical could make the game more fun, but I would suggest OP trying a run of regular classic first. X2WOTCCommunityHighlander v1. For XCOM: Enemy Within on the PC, a GameFAQs message board topic titled "Any mods or cheats to unlock all second wave-options?". Second wave features for XCOM 2. I play with all the second wave options that I think make the game easier. Menu. That’s really personal preference. 0 . Damage Roulette: Without the SW option, damage is randomized roughly +/- 25% -- it rolls a d(2xBaseDamage + 2) sided die, with four pips per integer damage result. If I wanted to, I know how to cheat myself infinite money, and with infinite. I figured, since I have the option, I'd throw in some of the Second Wave options (although I'm still not sure which are going to be good and which bad, even after reading about them). i have th emod isntalled and it seems to work fine but i cna get the advanced option that limits the amount of options i have to choose from when a soldier is first promoted from recruit to work. 1. (Not all are supported). The Will variance (Colonel) of 68-124 is 53-143 when not created equally. r. Unlocked after beating the game on Impossible. ago. George Kerman 24 janv. Thanks. XCOM 2 > General Discussions > Topic Details. Even the two guys on the spy mission where ambushed. Rate that Second Wave option! (Part One) Pick the one you feel is the best. That's not a thing. A button has been added on the Armory Soldier Main Menu. Commander's Choice - You choose the class. Reply More posts you may like. everytime they get. Just the first one. Simple question really, which Second Wave options do you prefer to use in your Long War playthroughs? EDIT: So far, the following Second Wave options seem popular in LW: Red Fog . Cuz, it makes a bunch of real-time fun sense that brings that LW-Mod right back where it should be. I am about to start a new game for my canon fodder brave soldiers and am trying to decide what. Makes partial cover count as full. but I can't find anyplace to adjust the LWOTC settings. Training Roulette is also fun, although it hilariously unbalances the game. 3. The Beloved XCom:EU/EW Second Wave options are back! Now adapted for the new XCom, they will make your games much more unique. What does CV/MG/BM/CG/LS mean?u wot m8 - All non melee units get reactive targeting sensors, rts notification is replaced with "u wot m8" . since XCOM isn't really a grindy game. However, late game (even with upgrades), the player will find both this MEC's damage and defense options waning when compared to alternatives. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more from users. They also don't have icons in-game, but eh. Marathon second wave option. But if you add their cost all together losing 5 rookies and 5 squaddies (a pretty awful run, usually your losses would be a lot less) it's just 150 credits. health. Has anyone else had this issue?. . I decided this would be the perfect time to test out my latest Assault trooper that happened to have 90 aim, but only 32 willpower in a. cgmcnama • 9 yr. oh, and red wave, is the one that reduces stats of a wounded soldier. ini afer subscribing to the mod here. In practice this would be implemented using two functions. It increases research times to an insane degree, which places a lot of importance on picking up the SA bonus for instant interrogations and autopsies, so you can use the research credit. I am playing LW mod on Brutal Ironman, and my save file got corrupted due to overheating. Stat Growth in XCOM: Enemy Unknown is predefined for a soldier's HP and Aim as they gain ranks based on their class. Followers 0. The Second Wave feature offers the following option: Hidden Potential. Home; Games; Mods; News;. Premium Powerups . When i started EW 3/4 of the second wave options i had unlocked in EU were not awailable, so i guess you have to unlock them separately. This is probably somewhere close to vanilla classic levels of difficulty and Marathon duration. Here's the full list of options Second Wave provides: Damage Roulette: Weapons have a much wider range of damage. I see it more now as a liability If I ever take damage and heal when I. police your own backyard: only use soldiers from. Video Series. I again tried to re-install the mod file with the same results. The DLC adds 16 new options to add a little spice to an already entertaining game. The option is enabled in the Advanced Options menu just like the other base-game Second Wave options (Beta-Strike, etc. It modifies only 1 function, UIGameplayToggles. Allows multiple mods to add more second. ago. What if darkest dungeon did the same? Some examples of second wave options could be: Heart Attacks CorpsesSo I'm trying some of the harder Second Wave options in EW/Classic, and I've got 8 countries with sats and I just need the 9th to avoid the doom clock red alert me to a game death. Things like randomized skill trees, aiming angles and red fog help change each game to make it memorable. By widget624, October 6, 2012 in XCOM: Enemy Unknown. Maybe provide both if people want some kind of insane almost RTS level challenge. A: Play normal difficulty with only the Dynamic War and Cinematic Mode Second Wave options activated. Goodnight. I don't recognize that exact setting from our mods, but my guess is that soldiers with the "not created equally" option turned on "buy" stats and that's their relative cost. The developers subsequently prepared the full content for release with the help of. Sniper : 3-9 Aim per level. Yeah, in my current campaign I'm playing with Commander's Choice second wave option, so I. Replaying the first xcom after replaying xcom 2 too much, enjoy the (relative) simplicity of xcom 1. abominare • 9 yr. The 2nd line is unchanged, so I won't dive much into that. The existing Long War Toolbox options (Red Fog, Not Created Equal, Damage Roulette etc) should all be made into proper second wave options. Not technical ones, at least not yet, but in trying to figure out the best way to set up the campaign. Same as in vanilla EU . After a soldier reaches Squaddie rank (receiving a class and their first ability), future ranks will primarily grant randomized abilities from a pool of all the class abilities minus any skills. 0 Musashi 69 Apr 17, 2022 @ 11:54am PINNED: Full Feature List Musashi 227 Dec 11, 2021 @ 7:28am. 117K subscribers in the Xcom community. If you use that thing second wave options that randomize stats gained every level up, these 2 options can make you a sniper with 125 aim BEFORE scope, take your snipers to the sky, squadsight and you can negate every cover the enemies have. With reference to XCOM Second Wave's Not Created Equally and Hidden Potential options: 1) While you apparently like these Second Wave options (as do I) not every one uses them and malkindav did not specify so I used the default stats. ini and BetterSecondWaveSupport. A soldier is an elite XCOM operative who has military training and executes combat missions in XCOM: Enemy Unknown. Damage Roulette is bs. If you are using Better Second Wave Mod Support, you can now enable or disable the option in the middle of a campaign, but be aware the new settings will only take effect on new soldiers generated after the setting. I ALWAYS turn on Hidden Potential and Not Created Equal to give some layer of randomization to my soldiers. I think CA could cater to. I agree the two options that randomise soldier starting stats and progression are great. It's the 1st and 3rd that really define how you want this SW option to work. I'm in late January of the second year with this start- with around 130 engineers, 100 scientists, US, Mexico, and Canada are the only places to have withdrawn, and every other country is at less than 20% panic levels. I think its like "SetMedalPowerA [SWoption#]" or something similar to toggle it back and forth. Specifically, though I have "Commander's Choice" and "Origins" checked in the second wave options, all of my RPGO soldiers immediately get two random origins and all of the specializations. My suggestion is that CA add a version of this to total war, with it also applying to Skirmish battles. As far as I can tell, I'm the first person to successfully do thisOne of the draws of X-com is the sort of customization difficulty by way of second wave options. Thank you for the effort but the mod is causing the entire program to crash. Now, if the game had 8 directional cover, then Aiming Angles would be a lot. For example to get the achievement where you won starting from each separate continent, you have to do it. Xcom Second Wave Training Roulette, Wow Destro Hexer Best In Slot, Jeopardy Time Slot. Go to Xcom r/Xcom • by. Compatible with Better Second Wave Mod Support. Beta Strike: Everything (including your guys) has double health. In 400 hours of playtime, for the first time this happened: Every single soldier of my team got injured at the same time. 112K subscribers in the Xcom community. Hidden Potential: As a soldier is promoted, stats increase randomly. XCOM 2 Analysis: Second Wave. Looking for XCOM EW save with all Second Wave options unlocked. Mojo Amok Dec 14, 2015 @ 12:11pm. The rest mostly just make the game harder, which can be fun if you find the game too easy. Try the. (I'd be using Aiming Angles and the other similar one, but using them would be to depart too much from the boardgame feel - the 180 degree cover is fundamental to the "board game" feel of the game I think, and to have something like those options the. Without changing any of my mods I started a new campaign to find that some second-wave options such as removing the Long War tutorials and allowing resistance orders were gone. If you download the save for "our finest hour and load it you should be able to finish that game and unlock all of the second wave options. So, I'm fairly new to this game. The area-based attacks are enough to kill or cripple most early and mid-game enemies. XCOM: Enemy Unknown. So I've been trying to find the best variation of settings and mods to make RPGO enjoyable, and I keep running into various issues. No idea on Red Fog, though. Business, Economics, and Finance. . 28 votes, 60 comments. Op · 6 yr. Even better, I know how to find the offset on my own now to make more mods if I need to, insted of. Leberwurst1234. There was definitely mention of second wave options in a few month old developer interview that I won't be able to find. What does. Epigenetics - Not Created Equally. Quick save before any movement and load if aliens. I suggest you make a back-up first, before editing. Combined with long war's addition, this massively increases the amount of work needed for the avatar project to complete. It includes things such as Not Created Equal, Hidden Potential, Damage Roullette, and Glance Chance. Full Kit: XCOM soldiers have one additional charge on all utility slots. Abs crit increases the crit reduction of the hardened trait from 60% to 100%, a 40% increase. PSA: Didn't see any posts on it, but noticed that there are additional tabs in the options menu after the campaign has already started. Console commands can also be assigned directly to one or more keys. Second Wave was initially unavailable to most players, but was partially accessible to modders who unlocked it. The new options for second wave are:Go to Xcom r/Xcom • by ShinobiJones [LW] Possible to turn off some second wave options mid campaign? The one in particular I want to remove is Red Fog. Nope. I can't change any Second Wave options from the menu. Ygolnac Jan 8, 2014 @ 6:04am. The funding offered by individual council members is randomized. With LW's changes to cover, it actually makes the option pretty fair for both ayyys and XCOM. Just like the title says, I'm wondering if you play with Second Wave options enabled if it also disables the ability to get achievements like using the hero soldier names does. <X Faction> Ally: Start at <X Faction> HQ, with <X Faction> soldier for Gatecrasher (can only choose one at a time, and will not apply if Lost and Abandoned is active) Grim Horizon: All Dark Events are permanent. For the Gremlin, we've at least seen a lot of different skins on them, so I assume that they'll be customizable. Aliens start with equivelant improvements, and tougher aliens can appear right away. UpdateData, bypassing the completion test. Beta strike: Greatly increase all units HP to extend tactical battles and increases mission timers to accomodate. Then I noticed there were no Second Wave options. Ironman Impossible is very difficult, so I'll be taking my time to make sure my sol. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX TeslaFor me this is bright, smart & shiny cool 2nd Wave option now. Hex changes: Spoiler. 1. Each soldier's training tree is mostly randomly generated. It took modders then to enable the Second Wave Options, which Firaxis finally added after some time. One thing I am unsure about is what second wave options I want to try for my first run. If you have enabled the Dev Console, you can change second wave options. Hidden Potential: As a soldier is promoted, stats increase randomly. Bindings= (Name="U", Command="GiveResource Engineers 50", Alt=True) In this case. Unclear skies - UFOs start hunting the avenger from Day 1 and hunt more often (and more than 1 can be in play at once) 3. Sometimes the notorious xcom camera gets blocked in just the right way to make it even more. Is it possible to change Second Wave options after a start of the game? - posted in XCOM Mod Talk: It would be possible to look for something among the console commands, but if it does not exactly work, then whats the point? Options with names including roulette for example could be switched at any time, but is there such an. Also allows some SW options to be modified in campaign. ago. Weapons have much wider range of damage. Press question mark to learn the rest of the keyboard shortcutsThis unlocks all the Second Wave options for Enemy Within. I can't even keep the guys in the most basic armor, laser weapons are melted after every mission and rookies often have to run missions naked. This mod contains: Not Created Equal - Randomized Stats on soldiers Absolutely Critical - Flanking. A: Click the 2nd wave settings and select. int with the 'ExampleOption' for your new second wave options, and this mod will take care of the rest. Xcom EW Second Wave Options? Been many years since I've played, and I have not created equal, aiming angles and hidden potential second wave options turned on. Assault : 1-5 Aim per level. Now that XCOM 2 has been released, I decided to go ahead and play the first while I wait for all the updates and DLC for the second game to come about. I want to unlock the Second Wave options to make Normal Ironman harder which I can play in order to bridge the gap to Classic non'Ironman non Second Wave. I've beaten XCOM:EW with only a single soldier, and I've uploaded the whole 10:30 hours of raw footage to this playlist. As the Support has weak offensive options, unlike the Heavy, Rifle Suppression can be moderately effective at keeping fire off squad members without significantly reducing. I also consider Aiming Angles to be pretty key. . 1/3 chance of getting 11. Rookies' starting. Time for facilities building: x2 (i. Xcom EW All Second Wave Options. Does not apply to explosives. For XCOM: Enemy Unknown on the PC, a GameFAQs message board topic titled "is there any benefit to picking Not Created Equally and Hidden Potential". Red Fog, Total Loss, E-115, Itchy Trigger Tentacle, War Weariness, Diminishing Returns, and The Greater Good generally make the game harder. ) then open up…Training Roulette is a Second Wave option introduced in XCOM: Enemy Within. #8. ini and all the second wave values should be there, You could change the values attributed to those second wave options to make them less impactful or nullify the effect. It says I can open console command and alter it that way. Does not apply to MEC Troopers. It's a pretty simple question, and a problem that's aggrevating me. Columns. LWOTC is showing in the menu for a new game however the second wave options are missing for enabling chosen, resistance orders, and. - Fixed flanked+overwatched=freeze bug (divide. Lengthy Scheme: Doubles the avatar timer. Sep 2, 2017 @ 10:20am Is there a way to enable Second Wave options mid campaign? WotC I just discovered them now but im already 14 hours in my campaign and i would really like to avoid starting from scratch. Unlocks all EW Second Wave Options. 0. If you open the SW option menu in game, it explains the command at the very top of it and answers this question exactly. "Second Wave Options Unlocked" by Amineri — unlocks all Second Wave options. Random damage range varies between 1 and the weapons'. Transfer Soldier AP to XCOM AP. Does aiming angles also count for enemys? (second wave option) sory since i changed my language ingame i get stupid tooltips so i need to ask here :) so do enemys also benefit from aiming angles ? Last edited by Leberwurst1234; Dec 28, 2013. 2) With these options you are as likely to get a high stat sniper as any other class. I am wondering if it was because I skipped the end credits or if Xcom2 just doesn't have that option. Download the best games on Windows & Mac. Not a clue how to do this. In XCOM 2: War of the Chosen, the alien invasion gets a whole lot more complex. Visuals help with memory and all. It really mixes up the further play throughs and provides a tougher challenge, even on the same difficulty level. There are 31 options. 132 votes, 95 comments. In Xcom:EW does the "red fog" second wave option affect the aliens, it would be cool if it did.